Hot Controversy is an early game concept I am working on in UE4. It is a party game to debate controversial topics with your friends. The development is very early but active. All of the UI work is temporary at this point, but the core game loop is there.

Created in Unreal 4. Written in C++ and Blueprint.

Much of the core gameplay loop is done through blueprint, but network communication, REST calls and OAuth to other services is all done in C++. The integrations are to allow players to connect over Discord or other services during gameplay.